v0.1.4 - Bug fixes, Frost, UI, and Balance
Tower Survivors » Devlog
Another small update with minor tweaks here.
Bugs
- Fixed an issue where hitting Escape to access the menu while you had an active tower selected in the right-click pause mode would give you a free tower (thanks _Pope in the discord for reporting!)
Changes
- Ice now applies a secondary effect, Frost, which stays on a character continuing to slow them as they move off the effect. Similarly to acid, ice now expires after applying this effect a number of times (3 to start).
- Previously chosen upgrades are now visible along the left side of the screen
- Ley lines get a fancy fade in and out effect
- All minions rebalanced, with earlier minions having increased spawn size
- Obelisk activation no longer affects spawn rates directly
- Arrows now have a little trail effect
- Reduced the spawn rate of obstacles on the map, and increased the clearance area around portal and obelisks
Files
TowerSurvivors.zip 51 MB
Sep 15, 2022
TowerSurvivorsWeb.zip Play in browser
Sep 15, 2022
Tower Survivors
One against millions! Can you survive the necromancer's minions?
Status | In development |
Author | SlightlyMadman |
Genre | Action |
Tags | 16-bit, 2D, Action RPG, Arcade, Bullet Hell, Fantasy, Pixel Art, Retro, Roguelite, Singleplayer |
More posts
- v0.4.1 - The monolith that towers over meFeb 10, 2023
- v0.4 - Harder Better Faster StrongerFeb 07, 2023
- v0.3 - Getting from there to hereFeb 06, 2023
- v0.2.1 - Cool for CatsOct 05, 2022
- v0.2 - There's a light (over at the Frankenstein place)Oct 01, 2022
- v0.1.10 - Go your own waySep 27, 2022
- v0.1.9 - Performance hotfixSep 26, 2022
- v0.1.8 - I will build my castle with the stones thrown at me.Sep 25, 2022
- v0.1.7 - Tower Power!Sep 22, 2022
- v0.1.6 - These go to 11Sep 21, 2022
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